Discover the decadence and danger of 1980's Japan as you fight like hell through its neon-lit entertainment districts in the definitive edition of the action-adventure crime drama that created yakuza legends.
Sorted from rarest first. Tap a card for the step-by-step route.
Obtain all other achievements.
Complete the main story on Legend difficulty.
Get 100% on your Completion List.
Win ten bets on three-round tournaments at JCC.
Play every minigame.
Obtain all equipment parts.
Defeat 30 or more opponents in Endless Rout.
Complete all substories.
Obtain all abilities for every style.
Get the best weapon search results report.
Win all Pocket Circuit races.
Max out the level of a platinum hostess.
Throw away a total of five million yen.
Complete one training mission with each master.
Complete every disco song on any difficulty.
Go on a date with a girl you met at the telephone club.
Get over 50% on your Completion List.
Purchase the most expensive property.
Get a top-grade item from a Dream Machine.
Complete 40 substories.
Get 100% share in any area.
Get over 1,000 fans in any area.
Throw away money on the street.
Spend one billion yen.
Get started with Cabaret Club Czar.
Defeat Mr. Shakedown for the first time.
Get started with Real Estate Royale.
Watch a sexy video.
Complete 10 substories.
Pick up a telephone card.
Purchase ten or more abilities.
Get five or more play bonuses fighting a single enemy.
Chapter-aligned list of substories, trophies, and choices to pick up while progressing.
Buy Gold Champagne (¥20,000) from Don Quijote and hand it to the homeless man on a Kamurocho street. Roll into Chapter 3 and the trophy is permanently locked. Pull ¥20,000 from Real Estate Royale or a Mr. Shakedown win first if cash is tight.
Talk to the green-jacket man on Bishamon Bridge, the green-jacket woman southeast of Le Marche, and the suited group south of Odyssey. Inside, in the first-person view, look at the three tables on the far side and the table immediately to the left — not Mr. Libido. Move past Ch.3 and it's gone.
At Café Alps choose 'Near the back' → 'Nearest chair' → 'Nothing', then nail the QTE when Yamanoi enters. Any wrong pick and the trophy locks when Chapter 5 ends.
Buy takoyaki at Magutako, then waste 15+ real-time minutes on substories or minigames before delivering it to Makoto. The inventory icon changes when it's cold. Advance the chapter without doing this and it's gone.
When Oda or Tachibana grabs an enemy, close in and press Triangle for the co-op heat action. You need three. They grab infrequently, so stock heat-restoring items. No way back after Ch.10.
After the fan-dual-wielding enemy and before the second staircase, duck into the room on the right — two white safes sit in the back-left corner. Smash both before going upstairs or it's locked.
Just before the machine-gun van, a white-suited afro mook leans out briefly. Trigger Heat Eye to slow time and shoot him. Miss the window and the trophy locks at chapter end.
When Nishikiyama tosses you toward the counter, Reina swings a wine bottle in a QTE. Deliberately let it land — wrong button or no input. Block successfully and the trophy is gone for good.
100 substories total — Kiryu's Kamurocho + Majima's Sotenbori. Completion unlocks the 'Two Dragons' trophy line plus side ability boosts (Club SEGA, Pocket Circuit, Cabaret). Substories gate on chapters, so run them alongside the main story.
Walking through Senryo Avenue, you overhear two women gossiping about a fortune-teller who is supposedly 100% accurate, triggering the substory. Head to [Map 2] to find the fortune-teller in a black robe. She warns that someone is about to attack and asks Kiryu to act as her bodyguard. Defeat the thugs who show up. Afterward, you're given a choice to have your fortune told or leave — you must choose to have it told to complete the substory. The readings are about the stories of Yakuza 1–5; right or wrong answers don't affect completion. Choosing wrong answers just gets you a disappointed reaction and a rock music explanation. View all three readings to complete the substory. ■ Choices: 1) About the future 2) About family 3) About work (You'll need to pick all three eventually, so choose any order.) 1) Help a friend. 2) Make your friend take responsibility. 3) Solve it with money. 1) 10 billion yen 2) 1 million yen 3) Can't be bought with money 1) A close aide 2) A driver 3) The prime minister Correct answers: any → 1) → 3) → 2). Wrong answers are fine too.
1) Head to Don Quijote and approach the crowd waiting in line. Talk to the boy at the back of the line to learn what they're waiting for. 2) After talking to him, step inside Don Quijote then come back out. The line is gone; go to the road behind Don Quijote where you'll find a delinquent student and the boy. 3) Head to [Map 3] and defeat the delinquent high-schooler. 4) Head to [Map 4] and defeat the street punk armed with a knife. 5) Head to [Map 5] and defeat the yakuza armed with a pistol. After the battle you obtain the weapon 『Sunlight』.
Walk northwest of the theater toward the west end of Shichifuku Street and bump into a rough-looking man to start the substory. After the yanki cutscene at [Map 2], talk to the man peeking from behind a pillar. Three greeting choices — the correct order is 2) Yadoyoroshiku, 1) A fight story, 3) Stay silent. Reward after the live show depends on the choice combination.
Starts with a scene in front of Karaoke Snack Heroine where a masochistic man is kneeling before a dominatrix. Talk to Queen Ayu, then defeat 2 street thugs. Three rounds of verbal whipping — the correct order is 2) 3) 1). The wrong route still completes the substory but gives different rewards.
Walk through [Map 1] and a film crew asks Kiryu to help with an on-location shoot. Three rounds of choices covering greetings, props, and cooking — the correct combination is 1) 3) 2) for the best reward (Magnetic Necklace). After filming, an event with Producer Iida plays out, followed by a fight with 3 thugs.
Walking through Hotel District, trigger an event with a worried man hiding behind a utility pole. He asks you to check whether a woman inside a shop is really his daughter. Go inside and talk to Reika through a series of dialogue choices. The choices make almost no difference to the reward — just see the scene through to the end to complete.
Find the child in the back alley of Tenkaichi Street to start the substory. The kid asks you to buy something from a vending machine. After the event, you must reach the vending machine without being spotted. Getting spotted sends you back to the start. Deliver the 「Shrink-Wrapped Book」 to the boy to complete the substory. Head left from the start, following the western restaurant, and reach the menu sign at [Map A]. Crouching behind the sign lets you avoid being spotted even when the woman looks your way. Marina wanders around the park, so bad luck can still get you caught. Next, a plastic trash can is positioned at [Map B] — advance to it. The key is to move only when moving people are turned away. The camera locks near the wall, but use the right stick to adjust your view toward the vending machine. Then dash to the vending machine when the stationary person turns away.
1) Go to the area with the Dream Machine vending machine at [Map 1] and approach the two nearby men to trigger the substory. 2) You hear that a celebrity is coming from America. Move away a bit, then passing through [Map 2] a man searching for someone will approach you. Accept his request and you'll learn about superstar Miracle. 3) Director Spinning's event plays. After the event, escort Miracle Johnson as he exits Tenkaichi Street to a storefront in Akauomura. Defeat the zombies that attack from all directions — grab a nearby bicycle to take them out more easily. 4) Miracle Johnson reaches his destination. Choose between a large black box and a small white box for your reward. The black box contains the Accessory 「Silence Shoes」; the white box contains the Armor 「Baseball Shirt」. The Baseball Shirt is sold at Don Quijote Kamurocho, so the black box is recommended. Receive the gift to complete the substory.
After conquering the Electronic King area, enter Sugita Building to receive a phone call from a female tax auditor, starting the substory. Step outside and a woman who looks like a tax auditor spots Kiryu and triggers an event. Talk to her — the real tax auditor asks for help with a sting operation; agree. Inside Makuro's office several choices appear, but none cause failure and all lead to the same reward. See the scene through to receive your reward and complete the substory. ■ Choices: 1) Look at her seductively 2) Whisper sweet nothings 3) Try to kiss her (Any choice is fine. 1 and 2 have Marui lean on Kiryu; 3 has Kiryu lean on Marui.) You're led to Makuro's office — examine the video cabinet in the corner. 1) The position is off 2) The types of videos are odd 3) The cabinet being here is odd (Other choices do nothing — you'll keep searching.) 1) The view outside that window 2) Makuro's clothes 3) Marui's movements (Choices 1 and 3 cause a scene where Marui bumps her head on the cabinet.) 1) A video player? 2) She's a woman 3) Just a house? (Choices 1 and 2 cause Marui to bump her head.) 1) Read her palm 2) Pretend to sleep 3) Ask for a handshake (Choices 2 and 3 cause Marui to bump her head.) Correct answers: any → 3) → 2) → 3) → 1). Wrong answers are fine too.
After conquering the Leisure King area, walk through the back alley of the Theater Square and you'll overhear a boss-like man and a man called Aida discussing staff recruitment, triggering the substory. Enter Sugita Building to find secretary Marina struggling with a staff shortage. Kiryu offers to hold job interviews. Step out of Sugita Building and back in, then talk to Marina to start the interviews. Regardless of your answers, completing the interview finishes the substory. ■ Choices: 1) What motivated you to apply? 2) What type of woman do you like? 3) What color underwear are you wearing today? (Any weird choice is fine.) 1) What's your special skill? 2) Have you ever experienced failure? 3) Will you do anything asked of you? (All will be selected.) 1) Accepted! 2) Rejected! (Either is fine. If accepted, the interviewee won't show up the next morning. If rejected, Kiryu figures out the applicant never intended to join.) Correct answers: 1) → all → any. Wrong answers are fine too.
1) Pass through [Map 1] and see a male student and a female student arguing to trigger the substory. Talk to Tatchan to hear about Mina. 2) Pass through [Map 2] for a cutscene spotting Mina. Talk to her for a choice. ■ Choices: 1) I've never done this before 2) Could you give me directions? 3) How much? Choose 1) or 3). Choosing 2) causes Kiryu to back off — talk to Mina again. Next, choose from Top, Middle, or Bottom — pick Top or Bottom. Choosing Middle gets a confused reaction and you'll end up choosing Top or Bottom anyway. 1) Don't pretend you didn't hear me! 2) Can you say selling clothes with pride? 3) What's wrong with being a perv? Choose 2). Choosing 1) or 3) will still lead you to pick 2) eventually. 3) Find schoolgirl Sachiko at [Map 3] and choose 「Tell her to stop selling underwear」. Among the several schoolgirls, Sachiko has long hair and a light blue tie. She stands against a brick wall with a plant beside her. Caution: choosing this option with the wrong girl gets you slapped and nearly incapacitated. ■ Choices with Sachiko: 1) A girl shouldn't do this kind of thing! 2) It's unhygienic! 3) Your parents would be sad! Choose any two — it doesn't matter. 4) Head back to where Mina was. Moving a little away from that spot triggers a cutscene with a wild-eyed man. A fight with thugs starts. Defeat them and the substory is complete.
In the Chapter 6 main story, after meeting the millionaire Fukushima, you head toward Theater Square. The substory triggers at this point — the main story and substory run simultaneously. Go down the stairs to the underground and press □ to scatter money in front of the grubby homeless man to gain access to the Catfight gambling den. You'll get back the ¥100,000 you scattered, and the substory is complete.
Walking through Hotel District [Map 1], a sketchy young man approaches you with a message, starting the substory. After hearing his message, enter the Yoshida Betting Center at [Map 2]. Inside, an event with a young Daigo Dojima takes place. Receive ¥300 from Daigo at Hi-Tech Land Sega and play the UFO Catcher. Whether you win or lose only slightly changes the dialogue — there are no other failures. After an event at the karaoke snack bar, Daigo gets dragged away somewhere. Head to Champion District [Map 3] to chase after him and fight 3 suspicious men. Enemies are armed with bare hands, a stun gun, and a knife. Win the fight, watch the event, and the substory is complete.
Talk to the yankii-style woman at [Map 1] and choose 「Go help them」. Head to where her friend is being attacked and defeat the iron-pipe man (Ryū ga Gotoku 1's Tanzi Shinji). West Park: fight 3 yakuza, then fight 6 more at the office consecutively.
After completing substory 16, step out of the office and back in, then talk to secretary Marina to hear there's another applicant, starting the substory. The interview completing finishes the substory regardless of choices. Guard 「Koshimizu」 becomes available for hire. ■ Choices: 1) Lightning 2) Law 3) Contact 1) Special skill: good with animals 2) Hobby: finding good restaurants (If you pick 1), you can still undo it by choosing 「Actually, ask about hobbies」.) 1) Stamina to walk around town 2) Knowledge of restaurants 3) Just ask about their skill 1) Why did you apply to our company? 2) You said you respect someone? 3) What's your favorite color? (Picking wrong choices causes Marina to reject the applicant. Even if rejected, you'll step outside to return a left bag and witness Koshimizu saving a dog — Marina changes her mind and accepts. Wrong answers don't prevent completion.) Correct answers: 2) → 2) → 2) → 2).
Walking through Nakamichi Street [Map 1], an event plays where a woman is surrounded by a rough man and an angry man, triggering the substory. Talk to her and fight 2 street thugs. The one with a hat is armed with a stun gun. After the fight, receive 「Toughness Z」 from the woman. Choose 「I have time」 and you'll be taken to Café Alps, where they try to sell you an 「Ahaha Item」 for ¥1,000,000. If you buy it, you head to Sugita Building and Marina points out it looks like a pyramid scheme. Kiryu realizes he was scammed and the substory ends (bad ending). If you resist to the end, you receive Accessory 「Cat Stroking Shoes」 and the substory properly completes. ■ Choices: 1) Decline 2) Sure, I'll buy it 1) Not interested at all! 2) OK, I'll buy it 1) Mid-20s 2) Around 30 3) Late 40s (any is fine; choosing 1) has Nezu surprised, offering ¥500,000 instead) → Sales rep Nao appears 1) I'll buy it 2) I will buy it 3) Maybe I'll buy it 4) I won't buy 5) I think I might buy it (Other choices cause Nao to kiss you and you end up buying anyway.) 1) I think I might buy it 2) Maybe I'll buy it 3) I said I won't 4) I will buy it 5) I'll buy it Correct answers: 1) → 1) → 3) → 4) → 3)
1) Watch 3 or more Image Videos at Gandhara Kamurocho. After 3 viewings, enter Gandhara to trigger the substory. Image Videos can be obtained as substory rewards. Watching the same video 3 times counts. Talk to the 「jaded man」 and choose 「Watch a video together」. Afterward, obtain Image Video 「11 Minami Riona」. 2) Head near the Hanrai restaurant at [Map 2] and a 「familiar-looking girl」 exits a shop. 3) Report back to the 「jaded man」 in front of Gandhara Kamurocho. 4) Return to Hanrai to watch an event with the jaded man and the 「Girl from the Video?」. A lecherous man approaches mid-event, starting a fight. The jaded man joins in — defeat 2 street thugs to complete the substory.
Enter the Sugita Building office and a radio cassette starts playing. Kiryu tries to turn it off but the show 「Dolce Kamiya's Postcard — Dolce」 airs, starting the substory. Substories 25, 26, and 27 are a connected series with the same premise. As Marina suggests, examine the desk near the entrance to submit a story to the radio. No matter which radio name you pick first, it becomes 「Judgment Kazu」. You write stories based on substories you've already completed. There are 18 types to choose from but only 7 will be selected. After writing a story, step outside, come back in, and examine the radio cassette to hear the broadcast. If your submission is selected the substory completes. If not, keep submitting until one is chosen. The final reward comes in substory 27. ■ Winning substories (stories): Substory 1 「The Visionary Fortune-teller」 Substory 2 「Arakure Quest」 Substory 7 「How to Train Your Dominatrix」 Substory 11 「The Shrink-wrapped Dream」 Substory 12 「Miracle on Tenkaichi Street」 Substory 14 「Destiny Calls」 Substory 23 「Miracle in Maharaja」
After completing substory 25, examine the office desk to submit another story. Same method — pick a winning story, submit it, then examine the radio cassette to hear if it's selected. Winning substories are the same as listed in substory 25.
After completing substory 26, examine the office desk to submit another story. Same method — select a winning story, submit it, then check the radio cassette. For the final submission, Dolce Kazuya visits the office in person to deliver the reward, completing the substory. Winning substories are the same as listed in substory 25.
1) Play the dance minigame at Maharaja Kamurocho 3 times — win or lose doesn't matter. After 3 plays, the substory triggers. Face 「the lightweight-looking man」 Hisaaki in a dance battle. Easy difficulty is fine; Hisaaki is very beatable. You can retry if you lose. Win the dance battle to complete the substory.
1) After completing substory 28, step out of Maharaja and come back in. Head near the bar counter inside Maharaja Kamurocho and 「Ishidoori Maiko」 approaches you, triggering the substory. Another dance battle begins — win to complete the substory. Easy difficulty is fine. You can retry if you lose.
Make a date with Riku at the play spot 「Teruteru-boya」 in Kamurocho. Riku wears a light blue swimsuit, light blue clothes, and has a short cut. ■ How to identify her: When you arrive at Theater Square there are 2 women waiting. Choosing 「Observe from the side」 makes both turn at the same time. Choosing 「Observe from the front」 makes them turn again simultaneously. If one position stays fixed, 「Talk to the inner woman」 is the correct answer.
Make a date with Ayaka at the play spot 「Teruteru-boya」 in Kamurocho. Ayaka wears a white swimsuit, purple clothes, and has long hair. ■ How to identify her: When you arrive at Theater Square there are 2 women waiting. Choose 「Get closer to look」. The waiting women increase from 2 to 3, then choose 「Talk to the innermost woman」 to complete.
Make a date with Haruki at the play spot 「Teruteru-boya」 in Kamurocho. Haruki wears a pink swimsuit, reddish clothes, and has her hair up. ■ How to identify her: When you arrive at Theater Square there are 2 women waiting. Choose 「Wait until she looks this way」 and a hint appears. 「Talk to the inner woman」 is the correct answer. If you choose 「Wait until she looks this way」 a second time, a homeless man shows up and you fail. Choosing the correct option triggers an appearance by her ex-boyfriend and a fight starts. Defeat him to complete the substory.
Make a date at the play spot 「Teruteru-boya」 in Kamurocho. No matter how long you wait, the other person never shows up. The date ends with Kiryu realizing he was stood up, and the substory is complete.
Make a date with Mirei at the play spot 「Teruteru-boya」 in Kamurocho. One unattractive woman wearing glasses with a light blue swimsuit, light blue clothes, and a short cut is waiting. Kiryu gets dragged on a date against his will, his HP gauge drains, and the substory is complete.
1) When the bond gauge with Pocket Circuit Fighter is around 40% from substory 50, Takuma approaches you inside the Pocket Stadium to trigger the substory. Takuma challenges you to a race — accept. His car is slow so you can win easily. After the event, receive machine sticker 「Aqua Blue」 and the substory is complete.
1) After completing substory 36, talk to Mika inside the Pocket Stadium to start the substory. Race against Mika and win. You can retry if you lose. Recommended parts: Machine: Golem Tiger / Tires: Super Barrel / Pins: Super Speed / Motor: Super Speed / Gear: Super Mid / Battery: Normal / Bumper: None. You can lead for about 10 laps; use boosters in the later laps if someone starts overtaking. After winning, receive Machine 「DRA-GON」 and Gear 「Dash Gear」. A suspicious man is seen watching nearby, and the substory is complete.
1) After completing substory 38, enter the Pocket Stadium for a substory with the mysterious man 「Satoru」. After the event, race against Satoru. Win to complete. Retry if you lose. Recommended parts: Machine: DRA-GON / Tires: Super Spike / Pins: Super Metal / Motor: Super Speed / Gear: Dash Gear / Battery: High-speed / Suspension: None / Bumper: None
1) After completing substory 39, enter the Pocket Stadium for a substory with girl 「Sena」. After the event, race against Sena. Win to complete. Retry if you lose. Recommended parts: Machine: DRA-GON / Tires: Ultra Lo-Height / Pins: Ultra Metal / Motor: Ultra Speed / Gear: Ultra Mid / Battery: High-speed / Suspension: None / Bumper: Bumper Plate
After completing substory 41, enter the Pocket Stadium for 「Kazuyoshi」's substory. Race against Kazuyoshi and win. Retry if you lose. Receive Sticker 「Dark Purple」 to complete the substory. Parts: Machine: Cool Striker / Tires: Extreme Barrel / Pins: Extreme Quick / Motor: Extreme Speed / Gear: Extreme Mid / Battery: Normal / Suspension: Middle / Bumper: Hyper Plate. If you have the budget, buying the 「Bishamonten Motor」 makes winning much easier. Without it, the above setup still wins by 1-2 seconds. Use boosts after landing from the jump ramps at LAP 5 and 10.
With the required conditions met, enter the Pocket Stadium for a substory where Pocket Circuit Fighter challenges you. Accept at the counter and race on the special 「Fighter SP Course」. Win to complete the substory. Retry if you lose. After winning, you can talk to previous racers to race them again. Parts: Machine: Cool Striker / Tires: Extreme Spike / Pins: Extreme Middle / Motor: Bishamonten Motor / Gear: Extreme Normal / Battery: High-speed / Suspension: Heavy / Bumper: Hyper Plate. Winning requires some luck — the course is rough and your machine can go off-track frequently, draining the gauge quickly. Risk of 2 consecutive course-outs; quitting quickly to retry is recommended.
Make a date with a woman named Mariya at the play spot 「Teruteru-boya」 in Kamurocho. When you arrive at the meeting place, a rather large-framed woman is waiting. Kiryu gets dragged on a date against his will, his HP gauge drains, and the substory is complete.
Make a date with a woman named Sayuri at the play spot 「Teruteru-boya」 in Kamurocho. When you arrive at the meeting place, an older woman is waiting. Kiryu gets dragged on a date against his will, his HP gauge drains, and the substory is complete.
Walk through [Map 1] and Officer 「Kikuchi」 stops you, triggering the substory. He checks your belongings — just show him an item to complete the substory. Even showing weapons or suspicious items just changes his reaction slightly; it still counts. ■ To reach 100% bond: After the substory, a bond event starts with 「Stop-and-Search Officer Kikuchi」. Change areas and pass in front of Kikuchi — he'll stop you each time. Show him an item to raise the bond gauge. Note: you're stopped automatically when passing him, not by talking to him directly. When the gauge reaches ~80%, an event occurs where a frail woman is surrounded by delinquents. Kikuchi joins the fight — defeat 4 street thugs. Receive the 「Proxy Stone」 from the woman to complete the bond event. Image Video 「27 Otoha Nanase」 is also added to Gandhara.
After meeting Millionaire Fukushima in the main story, approach him at Vincent to trigger the substory. You gain access to the 「Investment Fund」 system which lets money flow between the two protagonists (minus a fee). You also gain access to the 「Shared Item Box」 for trading items between them. Receive ¥10,000,000 from Fukushima to complete the substory. ■ To reach 100% bond: Each investment raises the bond gauge. First investment is fixed at ¥10M (15% fee, reduced to 10% next time). Chapter 6: 1 investment possible. 2nd: after Majima invests in Chapter 7, available from Chapter 9 (¥100M, fee drops to 5%). 3rd: after Majima invests in Chapter 11, available from Chapter 14 (¥1B). 4th: after Majima invests in Chapter 15, available from the final chapter (¥10B, free fee). Bond achieved. Thereafter invest any amount freely.
Talk to 「Pocket Circuit Fighter」 at the Pocket Circuit Stadium to open a tutorial race. Follow the instructions and win your first race to complete. Be mindful of boosts, the heat gauge, and going off-course.
Buy anything at POPPO Tenkaichi Street to trigger the substory. Just listen to clerk 「Miho」's story to complete it. ■ To reach 100% bond: After the substory, a bond event starts with 「Convenience Store Clerk Miho」. Keep buying items to build the bond gauge. Buy cheap food items — it's the number of purchases that raises the gauge, not the price or quantity. At 50%, she'll ask you a question; answers only slightly change the content. At 80%, receive 「Miso Katsu Bento」. At 100%, Image Video 「30 Toono Miho」 is added to Gandhara. The Miso Katsu Bento also gets added to the store's inventory.
Head behind a building pillar on Bunzaemon Alley (Map 1) to be approached by a 「man in hiding」 whose school uniform trousers were stolen, triggering the substory. After the event, fight and defeat a thug. Go to [Map 2] and fight a mysterious boy (young Ryuji Goda) — defeat him. Return the uniform trousers to their owner (Map 3). Head to the spot next to the takoyaki shop (Map 4) and watch the event to complete the substory.
Play bowling at Mach Bowl to trigger the substory. Playing a solo 3-frame game is recommended. Finishing the game completes the substory. ■ To reach 100% bond: Bond gauge rises each time you play bowling. Quitting mid-game doesn't count. At 80%, an event is supposed to happen at Mach Bowl, but you must first defeat the Leisure King at Kamurocho Money Island in Chapter 5, then visit Mach Bowl. (Before that, bowling doesn't raise the gauge.) Get a Turkey (3 strikes in a row) to max the bond. After achieving the bond, visit Mach Bowl again and talk to Emiri to receive the Mach Bowl property.
Walking through Sotenbori, a 「flustered woman」 asks Majima to pretend to be her boyfriend, starting the substory. Rewards differ by choices made. Go through all choices to complete the substory. ■ Choices: 1) Nice to meet you! I'm Goro Majima! 2) Father, pleased to meet you. 3) Please make my breakfast every day. (Any is fine.) 1) Dentist 2) Cabaret club manager 3) Yakuza 1) We met when she tried to pick me up 2) We sat next to each other in a cinema 3) I crashed into Cocoa who was running with bread in her mouth 1) What do you mean, a lie? 2) I confess! Correct answers: any → 1) → 2) → 1).
Eat something at Sushi Gin to trigger the substory. Just listen to the chef's story to complete it. ■ To reach 100% bond: Bond gauge rises each time you eat at Sushi Gin. Buy the cheapest item once per visit — the count is by meal frequency, not price or quantity. At 30%, the chef offers to cook your caught fish. Giving fish raises the bond gauge further. Take a taxi to 「Tokyo Pier」 for ocean fishing; examine the fishing spot to get the 「Beginner's Fishing Rod」. At 80%, an event with a critic-looking man occurs, bringing the gauge to 100%. After Kamurocho Money Island opens in Chapter 5, you'll receive the property and a fishing rod.
Play the racing game 「OutRun」 at Hi-Tech Land SEGA. Finish a game and the clerk Luka approaches you, triggering the substory. Talk to her to complete. ■ To reach 100% bond: Playing OutRun raises the bond gauge. Quitting mid-game doesn't count. At ~40%, you need to beat Luka's high score of 1,500,000. The gauge won't rise until you achieve it — keep trying. LOW gear alone won't reach 1.5M; press □ to switch to HI gear. Exceeding 1.5M earns Accessory 「Awakened Hood」. At 80%, you need to beat Luka's score of 3,000,000. HI gear from the start and multiple passes can get you there. No need to brake on curves — hold ○ and steer with the d-pad. At 100%, Super Hang-On is added to Hi-Tech Land SEGA.
Walking through Shofukucho Street (Map 1), a substory triggers with a pleading woman arguing with a strangely-dressed group. Talk to Iori's mother to hear her story, then join the 「Munanchohepetona Religion」. Receive a 【Handmade Talisman】 then approach the cult members at [Map 2]. Several choices and a test follow. The material reward from Munanchosuzuki changes based on how many test answers are correct. Getting 3+ wrong answers starts a fight with 4 members, but even choosing correct answers ultimately leads to the same story. Then defeat Munanchosuzuki to complete the substory. ■ Choices: 1) I want to join the Serencho Habatorasukyou 2) I want to join the Avanchoh Deshitoresukyo 3) I want to join the Munanchohepetona Religion → At the Shure-pipi training hall, talk to Iori: 1) When almonds die they become diamonds 2) You're Iori, aren't ya? 3) I am Munanchohepetona 1) Greet with a pose 2) Greet with voice only 3) Don't greet → Test questions: 1) Thank you 2) Munancho 3) Hepetona 1) Shure-pipi 2) Shure-pupu 3) Shure-popo 1) Raise both arms and cry out 2) Rotate left arm then clasp both hands 3) Shake your hips and get excited 1) Munanchosuzuki 2) Munanchotanaka 3) Munanchosato → Move to the leader's room. If all correct answers were chosen, receive crystal from the leader. 1) Let's do Shure-pipi together instead! 2) I am Munanchohepetona 3) Your mom's crying about it! Correct answers: 3)→2)→1)→3)→1)→2)→1)→3) For Timber: 3)→1) (then 3 from next options)→3)→1)→3)→3)→3)→fight For Tamahagane Steel: 3)→2)→2)→2)→1)→2)→2)
Walk through the Houjinsha Alley and see salarymen angry at a 「neatly-dressed man」, triggering the substory. Talk to the man and fight 4 thugs. Defeat them, then talk to Taiyo — the reward changes based on your choices. ■ Choices: 1) To torment the citizens 2) To provide public services 3) Tax is citizens repaying the government 1) The entertainment industry 2) Tobacco 3) Mr. Sato 1) Air 2) Pets 3) Gasoline 1) 5% 2) 8% 3) 50% Correct answers: 2) → 2) → 3) → 2) For Ao-damo Wood Chip: 3) → 1) → 2) → 2) For Water God Stone: 1) → 2) → 1) → 3)
Pass in front of Cabaret Grand and a friendly man approaches you, triggering the substory. After the event, Majima can also press □ to scatter money. Listen to Millionaire Tanioka's story to complete the substory. ■ To reach 100% bond: Each investment raises the gauge. First investment is fixed at ¥10M (15% fee, reduced to 10% next time). Chapter 7: 1 investment possible. 2nd: after Kiryu invests in Chapters 9–10, available from Chapter 11 (¥50M, fee drops to 5%). 3rd: after Kiryu invests in Chapter 14, available from Chapter 15 (¥100M). 4th: before the final battle in the Final Chapter (you can switch protagonists at this point; ¥500M, free fee). Bond achieved. Thereafter invest any amount freely.
Approach Kamoji at [Map 1] to start the substory. Just listen to Kamoji's training pitch to complete it. Afterward, pay Kamoji at Shichifuku Park to take his training.
Take a taxi to 「Tokyo Pier」. Tatsu is there — talk to her to start the training. Even doing nothing and failing the training still completes the substory. Afterward, pay Miss Tatsu to take her training.
Roaming the field, defeat the money-hungry thug 「Egashira」. Approach Egashira when you encounter him and fight to receive the substory. Defeat him to complete. Tip: use drink items that restore the heat gauge and activate weapon heat actions for an easy win.
Roaming the field, defeat the money-hungry thug 「Sato Yuki」. Approach Sato Yuki when you encounter him and fight to receive the substory. Defeat him to complete. Tip: use drink items that restore the heat gauge and activate weapon heat actions for an easy win.
After completing all Kiryu substories except #94, this triggers in Kamurocho before the final battle. A duel with the Head of the Clan (Amon). Win to complete.
After completing all Majima substories except #100, triggered in Sotenbori before the final battle by an anomalous pager signal. A duel with Amon Shin. Win to complete.
Region-by-region collectibles and side-mission rewards grouped by category.
Kiryu (Kamurocho) holds 45 cards, Majima (Sotenbori) holds 45. Each actress has A/B/C — bring all three to the collector for ¥5,000,000 per complete set. Cards must be collected in A→B→C order to appear.
Click a red dot on the map to view its card. Collected dots are marked with a green check.














































Y0's video content lives at the Gandara (ガンダーラ) video shop. Watching standard image videos repeatedly raises affinity with the clerk; specific triggers unlock substories + special clips. There is no flat 30-clip checklist — what matters is affinity + side triggers.
Accessible during Majima chapters. First viewing auto-triggers the venue substory.
Try to pass in front of Gedoraku on the east end of Sotenbori and a substory triggers with a 「desperate man」 and a 「troubled woman」 struggling over a crossword puzzle. Majima steps in to solve it for them. Right or wrong answers change the reward. Intentionally picking wrong answers makes the man's reactions more entertaining. ■ Choices: 1) Sense battle 2) News battle 3) Dance battle 1) Thirty-six stratagems 2) Flee in panic 3) Midnight escape 1) Jewelry 2) A kiss 3) A heart 1) Rolled omelette 2) French fries 3) Corn salad Correct answers: 3) → 2) → 3) → 2)
Enter the Sunshine office and a radio cassette starts playing. Majima tries to turn it off but the show 「Dolce Kamiya's Postcard — Dolce」 airs, starting the substory. Substories 59, 60, and 61 are a connected series. Examine the office desk for a postcard to submit to the radio. Whatever radio name you pick, it ends up as 「Goro-Goro-Goro-Jiron」. You write stories based on completed substories. There are 13 types to choose from but only 6 will be selected. Submit a story, step outside, come back in, and check the radio cassette. If your story is selected the substory completes. Otherwise keep submitting winning stories. The final reward comes in substory 61. ■ Winning substories: Substory 49 - From the Heart ○ Substory 50 - The Entertainer's Throne ✕ Substory 52 - Boyfriend for Hire ○ Substory 53 - The Man Who Changed His Face ✕ Substory 54 - Cult Trap ✕ Substory 55 - Calling the Future ✕ Substory 56 - A Taxing Issue ○ Substory 57 - Crossed Words ○ Substory 58 - Stadium Jumper Strut ✕ Substory 62 - The 10 Million Drug Test ○ Substory 63 - Errands on the Run ✕ Substory 64 - Toilet Talk ○ Substory 65 - The Obatarian Strikes ✕
After completing substory 59, enter the Sunshine office and examine the desk to submit another story. Same method — pick a winning story, submit it, then check the radio cassette to hear if it's selected.
After completing substory 60, enter the Sunshine office and examine the desk to submit another story. Same method — select a winning story, submit it, then check the radio cassette.
Head near the bathroom in Ashitaba Park to start the substory. Enter the bathroom and Majima finds what looks like graffiti written by a woman, then writes a reply. Any choice is fine — content barely changes. After writing, enter any shop to change areas, then return to the bathroom. Using the 「Karaoke Snack Kahi」 at [Map a] is convenient. Head to the phone booth at [Map 2] and fight 4 punk fighters. There's one enemy with a stun gun — take that one out first. Win the fight, receive 「Serenity Towel」 and the substory is complete. Note: equipping the Serenity Towel prevents the heat gauge from filling, so it's generally not recommended to equip it.
Examine the queue at the takoyaki stall at [Map 1] and a 「middle-aged woman」 cuts in line, starting the substory. Any story choice is fine — content only changes slightly. After the first event, move away from the stall a bit then come back for the next event. You receive 「Candy」 in the dialogue. Move away again and return, and a fight with a street ruffian starts. Defeat them to complete the substory.
After dancing 3 or more times at Maharaja Sotenbori, step outside and come back in to trigger the substory. Inside the club, a bodycon-dressed woman (Isobe) approaches you and a dance battle begins against Kengo. Win to complete. Easy difficulty is fine. Retry if you lose.
After completing substory 66, step outside and back into Maharaja Sotenbori, then head near the bar area to trigger the substory. A dance battle starts with an 「uncle」. Win to complete. Easy difficulty is fine. Retry if you lose.
After completing substory 67, step outside and back into Maharaja Sotenbori to trigger the substory. A dance battle starts with 「Isobe」. Easy difficulty is fine. Retry if you lose. Not as tough as OGITA at Maharaja Kamurocho, but fairly challenging — build up step count as high as possible and input the buttons accurately. Nail your Fever Hits reliably. After winning, you're asked if you like dancing. Answering 「Yes」 may be the better call. Receive the 「Isobe Fan」 and the substory is complete. Each time Majima dances thereafter, the bodycon women around him will hold up the Isobe Fan.
After Yuki's final special training at Sotenbori Cabaret Island, this substory triggers. Two rounds of choices between 「Watch quietly」 and 「Step in」 — either is fine. Choosing 「Watch quietly」 both times completes the substory. Choosing 「Step in」 causes Majima and Yoda to treat the man as a fraud, but they learn he is Yuki's father and the substory still completes. Either choice doesn't affect Yuki's exp gain after completion.
After Chika's final special training at Sotenbori Cabaret Island, this substory triggers. On the bridge scene, a choice appears between 「I thought you were necessary for our club」 and 「I felt sorry for you」 — either is fine. Content changes slightly but the reward is the same.
After Mana's final special training at Sotenbori Cabaret Island, this substory triggers. Mana is surrounded by 2 street thugs on a bridge — defeat them to complete the substory.
After Ai's final special training at Sotenbori Cabaret Island, this substory triggers. Choices between 「I'll just keep working」 and 「I'd consider it if the right woman came along」 appear, but the reward is the same either way and either choice completes the substory. Choosing the second option plays a scene suggesting Ai has feelings for Majima.
After Hibiki's final special training at Sotenbori Cabaret Island, this substory triggers. A young boy asks to work at Sunshine. In the park, choices appear: 「That would be tough」 or 「I'll protect my big sis」 — either is fine. Either only slightly changes reactions; the reward doesn't change.
After Saki's final special training at Sotenbori Cabaret Island, this substory triggers. A scene plays where Saki is surrounded by men and a fight with 2 street thugs starts. Defeat them to complete the substory.
Approach the phone booth at [Map 1] and it rings, starting the substory. Answer it, receive ¥100,000, and are told to bring a 「9mm Auto Pistol」. Get the pistol via weapon search at Ryuko Hanzen at [Map a]: Japan → Kanto Nagano Nakajo. Bring it to the phone booth location to receive ¥200,000 and complete the substory. ■ To reach 100% bond: After the substory, a bond with 「Simon」 begins. Bring Simon the weapons he requests to raise the bond gauge (you'll receive money as rewards). Required weapons: · Blue Dragon Sword: weapon search East Asia → Night Market · Tourmaline: weapon search West Asia → Indian Noble · Sakura Fubuki: reward from substory 53 / weapon search Japan → Showa Samurai After calling Simon, head to [Map b]. Fight 3 suspicious men armed with pistols — Slugger Style sweeps work well. After defeating them, return to the phone booth and go inside. Listen to Simon's story and the bond is achieved. Gold Cast 「Mystery Woman」 is recruited.
Approach the entrance to Gandhara Sotenbori and a substory triggers with Mr. Libido. Just listen to his story to complete it. ■ To reach 100% bond: Bond gauge rises each time you watch an Image Video at Gandhara. If no events are triggering, increase the number of Image Videos you own. At 80%, Mr. Libido says 「I should take a break sometimes」 and leaves Gandhara. To trigger the next event you likely need about 15 Image Videos. After watching a video at Gandhara and stepping outside, a scene where Mr. Libido is in distress occurs. Buy 「Virility Herb Drink」 at Daikoku Drug at [Map a] for ¥30,000 and give it to him. From that point, the Virility Herb Drink becomes permanently available at Daikoku Drug (fully restores HP and heat gauge). Giving it to Mr. Libido achieves the bond.
Pass in front of Hi-Tech Land SEGA for a cutscene of a girl staring at the arcade. Talk to her to trigger the substory. Talking twice gets no response — enter a shop to change areas, then return to find her surrounded by 2 delinquents. A fight starts. Defeat them and the substory is complete. ■ To reach 100% bond: Enter Hi-Tech Land SEGA and play the UFO Catcher (crane game). 「Red Maron」 means the 「Squirrel Maron (Red)」 plush — a squirrel plush with a pink hat. Win it and give it to the girl to raise the bond gauge. To change the crane game's contents, talk to the clerk at the counter. Enter a shop and come back — the girl is at the same spot. This time win and give her 「Squirrel Maron (Blue)」 — a yellow squirrel plush with a light blue hat. Any choice afterward is fine. Change areas and return — she now wants a pink Muni. The pink Muni is the 「Java Sparrow Muni (Pink)」 — a fully pink chick plush with a small yellow-green hat. A little tricky to win, but knock it sideways first then grab it. At 80% bond an event triggers, fight 2 street ruffians and win. Receive thanks and the bond is achieved.
Eat at Komian [Map 1] to trigger the substory. See the dialogue event and the substory is complete. ■ To reach 100% bond: Bond rises each time you eat — order the cheapest item. At 50%, events occur where waitress Nozomi breaks a dish and the owner scolds her. At 80%, enter the restaurant again — an event plays where Nozomi cooks in place of the chef. Receive ¥10,000 and be asked to prepare salmon, soft-shelled turtle, and eel. Fish in the Dotonbori River and hand over the ingredients to receive the 「Trouble Finder」 and achieve the bond. Fishing spots: river fishing at [Map a] and [Map b]. Examine the fishing spot to get the 「Beginner's Fishing Rod」. Buying the 「God of Fishing」 rod at Ebisukuya Sotenbori (¥30M) makes fishing much easier. Salmon and eel are at [Map a] — salmon is fish-shaped in the mid-to-far range; eel is thin and long. Soft-shelled turtle is at [Map b] — it looks like a gourd shape.
Drink at BAR STIJL [Map 1] and the bond gauge rises, triggering the substory. Just listen to the story to complete it. ■ To reach 100% bond: Bond rises each time you drink. If you drink too much you can't drink again until the alcohol clears — buy 「Ryukyu Sake Legend」 at Daikoku Drug at [Map a] to sober up. At 70%, you look after the bar in place of the bartender. A dialogue choice with a customer appears. Correct answers earn a 「French-made Wallet」 from the bartender. After achieving the bond, 「Courvoisier XO」 is added to the menu. ■ Choices: 1) Cherry barrel 2) Sherry barrel 3) Jury barrel 1) Recommend Beefeater 2) Recommend Ballantine's 3) Recommend Valentine 1) It has a fragrant fruity smell 2) It has depth and rich flavor 3) It goes well with dried snacks Correct answers: 2) → 3) → 1)
Watch a video at Gandhara Sotenbori [Map 1] to trigger the substory. Finish talking to the clerk to complete it. ■ To reach 100% bond: Bond only rises by watching Image Videos at Gandhara — watching the same video multiple times counts. At 80%, an event about a rumored video from a woman in white occurs. Head to [Map a] to find the 「White Woman」 — she only says 「I'm cold」, so buy 「Assorted Oden」 at M Store Shofukucho at [Map b] and give it to her. Receive the 「Rumored Video」 then go to Gandhara. Watch the rumored video together with the store manager to achieve the bond.
Play Space Harrier at Hi-Tech Land SEGA [Map 1] to trigger the substory. Just talk to Kyoko to complete it. ■ To reach 100% bond: Bond only rises by playing Space Harrier — score doesn't matter, just complete the game. Quitting before it ends doesn't count. At 30%, an event occurs where Kyoko is playing Space Harrier inside the arcade. You need to beat Kyoko's score of 1,000,000. Retry until you succeed. Getting to just before the Dragon fight is generally enough for 1M. Receive 「High-quality Iron」 after hitting 1M. At 80%, another event with Kyoko playing occurs. This time beat 2,000,000. Getting past the Dragon and up to around the stone face stage is generally enough. After hitting 2M, re-enter Hi-Tech Land SEGA to find 「Fantasy Zone」 added to the arcade. Kyoko's bond is achieved.
Talk to 「Komeki」 at Ashitaba Park to start the substory. Choose from 5 training options — completing any one completes the substory. No matter which you choose, it starts with the top option 「Komeki-ryu Total Arts」. When Komeki's HP drops to half, Majima tries out a new technique mid-battle. Practice hitting Komeki 5 times with a △ attack during a sway with the X button. After the practice, simply defeat Komeki. Komeki's training becomes available afterward.
After completing your first weapon search with Fei Hu at Ryuko Hanzen, re-enter the shop and Fei Hu approaches you, starting the substory. Just listen to Fei Hu's training pitch to complete it.
Talk to the Areshi brothers in the back alley of Shofukucho West to trigger the substory. A Breaking Fight starts at Iwao Bridge. For 2 minutes, attack the Areshi brothers using Dancer Style to earn money. When time runs out, receive 20% of what the Breaking Fight earned, and the substory is complete. Afterward, Areshi's training is available in the back alley of Shofukucho West. Attack the Areshi brothers with Dancer Style to earn money.
Roaming the field, defeat the money-hungry thug 「Kawahashi Naoya」. Approach Naoya when you encounter him and fight to receive the substory. Defeat him to complete. Tip: use drink items that restore the heat gauge and activate weapon heat actions for an easy win.
Roaming the field, defeat the money-hungry thug 「Oe Kenji」. Approach Kenji when you encounter him and fight to receive the substory. Defeat him to complete. Tip: use drink items that restore the heat gauge and activate weapon heat actions for an easy win.
Kiryu side. Watch any image video 3 times, then re-enter the shop.
Repeated viewings (even the same video) raise affinity. At 90+, the next viewing triggers a cutscene.
Appears after the special event. Buy 'Oden Assortment' at M-Store Shofukucho and bring it.
After receiving the 'Special Video', return to Gandara to watch it — completes the side reward + Completion List entry.